FOSS Source Void implementation
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| materials | ||
| resources | ||
| script_templates | ||
| .editorconfig | ||
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| .gitignore | ||
| copymaker.gd | ||
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| icon.svg | ||
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| LICENSE | ||
| node_3d.exr | ||
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| node_3d.lmbake | ||
| node_3d.tscn | ||
| node_3d_shadow.png | ||
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| project.godot | ||
| README.md | ||
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OPENVOID
OPENVOID is a tool by TEAM VOIDFALL for accessing the "Source Void" as seen in PROJECT SKY//BOX's investigations.
Currently we plan on targetting Windows and Linux platforms, though you could build for any platform supported by Godot.
You can join our Discord server to follow development!
OPENVOID is currently in a non-functional state, don't expect a playable experience yet!
Progress
- Player Movement
- Render Engine
- Physics Engine
- Interactive Physics
- Weapons & Viewmodels
- Networking
- Map Streaming
- DMNPC Integration
- Delete Tool
(Umbrella Man/VRAD)
Credits
Developers
- uncreativeCultist
- AGWater
- Firerise
- funniman.exe
- TheRedEnemy
Artists
- Zumo
Consultants
- Billie Blueberry
Other Projects
- GoldSrc Character Controller by ratmarrow
- GodotVMF by H2xDev
- Plumber by lasa01
- Skyghost Model by carbonbasedorganism
- Inspired by SOURCEVOID ONLINE by 333 Software